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Devlog
Submission to Game Dev Unlocked Game Jam #8
Go Fast, Goblin
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Devlog
JAM COMPLETE! The Go Fast, Goblin prototype is live and out in the world.
September 14, 2024
by
MTGJoeD
#announcement, #release
Woohoo! I'm deliriously tired, but happy to announce that my entry for the 8th Game Dev Unlocked Game Jam is exported and live for all to see. Here's my initial description: "You are a goblin and you...
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The Final Devlog (For the Jam Submission, at least)
September 14, 2024
by
MTGJoeD
#devlog
HOLY MOLY YA'LL - I think I'm done, with the jam version at least! There's plenty of stuff I had on my list to try adding, but time is up for me - too much to do tomorrow to guarantee I get it built...
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Music to My Ears | GDU Gamejam 8 Devlog #4
September 12, 2024
by
MTGJoeD
I didn't get a ton of breaks at work today to do any fiddling on the project, but I have a few hours after dinner tonight! I have a start menu now, where you can start or quit the game, that has links...
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We're... so back? | GDU Gamejam 8 Devlog #3
September 11, 2024
by
MTGJoeD
#devlog
After staying up too late pulling my remaining hair out last night, I came back to the project with fresh eyes and did some Google searching for the wacky errors I was encountering. From what I could...
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Is this...gaming? (DISASTER INSIDE) | GDU Gamejam 8 Devlog #2
September 10, 2024
by
MTGJoeD
#devlog
I was keeping notes here throughout my day, with the intent to turn it into a coherent devlog post... but then things went wrong. Enjoy my notes in chronological order of disaster. Things I added toda...
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I told myself I wasn't going to do this jam but... | GDU Gamejam 8 Devlog #1
September 09, 2024
by
MTGJoeD
#devlog
I have two videos that are almost finished for my video essay channel and I've been working in secret on a big project I need to release on Halloween - all on top of trying to finish up a big move and...
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